As a child, I loved to draw. I fell in love with graphic novels and thought I'd be an illustrator when I grew up. I used to draw imaginary worlds and people, living those worlds as I created them. Then I fell in love with games. Living, breathing stories and worlds really attracted me. I saw a medium that left a mark.
Going to school for game design, A great teacher shared the world of motion design. A place where stories find themselves in a variety of mediums and homes. I was hooked. compared to the 3+ years it takes to make a game, motion design took a fraction of the time to create a story and share it with the world.
My first job was compositing for vfx. It was fun but motion graphics drew me to a year at VFS. It was one the most important years of my career. I got lucky, my peers were global superstars and the program was in a golden age.
I moved to London as a freelancer. If you've worked there, you'll know the industry is well connected through the pubs and neighborhoods the industry saturates. A great place to meet your peers, have a few pints and inspire each other. I miss living there.
Eventually I found myself in Toronto. Freelancing the city helped me figure out what the next steps were. I joined the Toronto Motion Meetup and set out to connect and strengthen the city's freelancers and artists, hoping to find the magic that existed in London. This got MAXON's attention and I was invited to speak for them about part of my design process. It opened a lot of doors.
Once again I got lucky and found myself in the company of international talent. We help solve tricky problems and tell stories for brands and great ideas. Some of us have rallied together to build a practice of our own. We'll see how that goes.
The journey continues.